Files
web-temp/layers/server/middleware/gameData.ts
2025-10-24 21:23:18 +09:00

76 lines
2.2 KiB
TypeScript

import {
getHeader,
getRequestHost,
defineEventHandler,
getRequestURL,
} from 'h3'
import { ssrGetFinalLocale } from '../../utils/localeUtil'
import type { GameDataResponse } from '../../types/api/gameData'
export default defineEventHandler(async event => {
const url = getRequestURL(event)
// 정적 자산, API, 파비콘 등은 제외하고 페이지 요청만 처리
if (
url.pathname.startsWith('/api/') ||
url.pathname.startsWith('/_nuxt/') ||
url.pathname.startsWith('/favicon') ||
url.pathname.includes('.') ||
url.pathname.startsWith('/_')
) {
return
}
const host =
(getHeader(event, 'host') || getRequestHost(event)).toString() || ''
const baseDomain = process.env.BASE_DOMAIN || '.onstove.com'
const isGameDomainExtractable = host.includes(baseDomain)
if (isGameDomainExtractable) {
const cleanHost = host.split(':')[0]
event.context.gameDomain = cleanHost
}
// gameData를 직접 가져와서 context에 저장 (API 호출 없이)
try {
const config = useRuntimeConfig()
const stoveApiUrlServer = config.public.stoveApiUrlServer
const apiUrl = `${stoveApiUrlServer}/pub-comm/v1.0/template/game`
const langCode = ssrGetFinalLocale(
event?.node.req.url,
event.node.req.headers
)
// URL의 첫 번째 path를 lang_code로 사용 (파비콘, API 경로 제외)
// const pathSegments = url.pathname
// .split('/')
// .filter(
// segment =>
// segment &&
// !segment.includes('favicon') &&
// !segment.includes('api') &&
// !segment.startsWith('_')
// )
// const langCode = pathSegments[0] || 'ko'
const queryParams: Record<string, string> = {
game_domain: event.context.gameDomain || '',
lang_code: langCode,
}
const response = (await $fetch(apiUrl, {
query: queryParams,
})) as GameDataResponse | null
if (response?.code === 0 && 'value' in response) {
event.context.gameData = response.value
event.context.googleAnalyticsId = response.value?.ga_code
console.log('🚀 ~ gameData:', response.value)
}
} catch (error) {
console.error('gameData load error:', error)
}
})