fix. 게임 스타트 버튼 platform, os 분기 로직 위치 이동
This commit is contained in:
@@ -1,5 +1,6 @@
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<script setup lang="ts">
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import type { CSSProperties } from 'vue'
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import type { PlatformTransformType } from '#layers/types/api/gameData'
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import type {
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DownloadButtonType,
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ButtonVariant,
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@@ -21,8 +22,17 @@ const props = withDefaults(defineProps<Props>(), {
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disabled: false,
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})
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const PLATFORM_LABEL_KEY: Record<PlatformTransformType, string> = {
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pc: 'PC',
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google_play: 'Google Play',
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app_store: 'App Store',
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} as const
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const runtimeConfig = useRuntimeConfig()
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const { tm } = useI18n()
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const device = useDevice()
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const gameDataStore = useGameDataStore()
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const modalStore = useModalStore()
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const { isProcessing, validateLauncher } = useCheckGameStart()
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const { gameData } = storeToRefs(gameDataStore)
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@@ -42,15 +52,20 @@ const DUP_IMAGE_MAP: Record<Platform, string> = {
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} as const
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const componentTag = computed(() => {
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if (props.type !== 'duplication' && props.platform === 'stove') {
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if (props.platform === 'stove' && props.type !== 'duplication') {
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return 'a'
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}
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return 'button'
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})
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const isDuplication = computed(() => props.type === 'duplication')
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const isSingle = computed(() => props.type === 'single')
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const supportedPlatforms = computed(
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() =>
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getSupportedPlatforms(
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gameData.value?.platform_type,
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gameData.value?.os_type
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) as PlatformTransformType[]
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)
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const platformIcon = computed(() => PLATFORM_ICON_MAP[props.platform])
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const inlineStyle = computed<CSSProperties>(() => {
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const style: CSSProperties = {}
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@@ -66,18 +81,61 @@ const inlineStyle = computed<CSSProperties>(() => {
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return style
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})
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const highlight = (text: string) => `<span class="highlight">${text}</span>`
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const tmWithGameName = (key: string): string => {
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const raw = tm(key)
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if (typeof raw !== 'string') return ''
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const withName = raw.replace(
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/%게임명%/g,
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highlight(gameData.value?.game_name || '')
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)
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const platformLines = supportedPlatforms.value
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.map(platform => highlight(PLATFORM_LABEL_KEY[platform] as string))
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.filter(Boolean)
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return platformLines.length
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? `${withName}<br><br>${platformLines.join('<br>')}`
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: withName
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}
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const handleClick = () => {
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if (props.platform === 'pc') {
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validateLauncher()
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return
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}
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if (props.platform === 'stove' && !isDuplication.value) {
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if (props.platform === 'stove') {
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if (props.type === 'duplication') return
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const stoveClientDownloadUrl = runtimeConfig.public.stoveClientDownloadUrl
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location.href = stoveClientDownloadUrl
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return
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}
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const url = gameData.value?.market_json[props.platform]?.url
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if (props.platform === 'pc') {
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if (device.isDesktop && gameData.value?.platform_type !== '2') {
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validateLauncher()
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return
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} else {
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const target = device.isAndroid
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? 'google_play'
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: device.isApple
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? 'app_store'
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: null
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if (!target || !supportedPlatforms.value.includes(target)) {
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modalStore.handleOpenAlert({
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contentText: tmWithGameName('Alert_Not_SupportedOS'),
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})
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return
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}
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const url = gameData.value?.market_json?.[target]?.url || ''
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window.open(url, '_blank')
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return
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}
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}
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const url = gameData.value?.market_json[props.platform]?.url || ''
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if (url) window.open(url, '_blank')
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}
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</script>
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@@ -100,14 +158,14 @@ const handleClick = () => {
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<span class="btn-content">
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<component
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:is="platformIcon"
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v-if="!isDuplication"
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v-if="props.type !== 'duplication'"
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class="icon-platform"
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/>
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<span class="text">
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<slot />
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</span>
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<span
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v-if="type === 'default' && platform === 'pc'"
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v-if="props.platform === 'pc' && props.type === 'default'"
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class="icon-download"
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>
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<AtomsIconsDownloadLine />
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@@ -6,26 +6,18 @@ import type {
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GameDataMenuChildren,
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GameDataResourceGroup,
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GameDataResourceGroupSet,
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PlatformTransformType,
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} from '#layers/types/api/gameData'
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const MORE_WIDTH = 72
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const START_WIDTH_MARGIN = 40
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const PLATFORM_LABEL_KEY: Record<PlatformTransformType, string> = {
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pc: 'PC',
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google_play: 'Google Play',
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app_store: 'App Store',
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} as const
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const route = useRoute()
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const { tm } = useI18n()
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const { width } = useWindowSize()
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const device = useDevice()
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const gameDataStore = useGameDataStore()
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const pageDataStore = usePageDataStore()
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const scrollStore = useScrollStore()
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const breakpoints = useResponsiveBreakpoints()
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const modalStore = useModalStore()
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const { gameData } = storeToRefs(gameDataStore)
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const { pageLayoutType } = storeToRefs(pageDataStore)
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@@ -55,16 +47,8 @@ const start1depthData = computed(
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const start2depthData = computed(
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() => gnbData.value?.buttons[1]?.button_json as GameDataResourceGroupSet
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)
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const supportedPlatforms = computed(
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() =>
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getSupportedPlatforms(
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gameData.value?.platform_type,
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gameData.value?.os_type
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) as PlatformTransformType[]
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)
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const isStartPCVisible = computed(() => {
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return device.isDesktop && gameData.value?.platform_type !== '2'
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})
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console.log('start2depthData', start2depthData.value)
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// 자식 중 활성 링크 존재 여부 확인
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const hasActiveChild = (children?: GameDataMenuChildren) => {
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@@ -158,52 +142,6 @@ const has2depthButton = (gnbItem: GameDataMenu) => {
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return gnbItem.children && Object.keys(gnbItem.children).length > 0
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}
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const highlight = (text: string) => `<span class="highlight">${text}</span>`
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const tmWithGameName = (key: string): string => {
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const raw = tm(key)
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if (typeof raw !== 'string') return ''
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const withName = raw.replace(
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/%게임명%/g,
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highlight(gameData.value?.game_name || '')
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)
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const platformLines = supportedPlatforms.value
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.map(platform => highlight(PLATFORM_LABEL_KEY[platform] as string))
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.filter(Boolean)
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return platformLines.length
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? `${withName}<br><br>${platformLines.join('<br>')}`
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: withName
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}
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const showNotSupportedOSAlert = () => {
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return modalStore.handleOpenAlert({
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contentText: tmWithGameName('Alert_Not_SupportedOS'),
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})
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}
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const handleStartClick = () => {
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if (isStartPCVisible.value) return
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const target = device.isAndroid
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? 'google_play'
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: device.isApple
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? 'app_store'
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: null
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if (!target || !supportedPlatforms.value.includes(target)) {
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showNotSupportedOSAlert()
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return
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}
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const url = gameData.value?.market_json?.[target]?.url || ''
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if (!url) return showNotSupportedOSAlert()
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window.open(url, '_blank')
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}
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onMounted(() => {
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overflowCount.value = 0
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isMounted.value = true
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@@ -263,14 +201,14 @@ onMounted(() => {
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<template v-if="hasGnbMenus">
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<div class="official custom-theme-scrollbar">
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<div
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v-for="(gnbItem, index) in gnbData?.menus"
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:key="index"
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v-for="(gnbItem, key) in gnbData?.menus"
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:key="key"
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class="nav-item group"
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:class="{
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'is-hidden':
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breakpoints.isDesktop &&
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overflowCount > 0 &&
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Number(index) >=
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Number(key) >=
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Object.keys(gnbData?.menus).length - overflowCount,
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}"
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>
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@@ -334,13 +272,13 @@ onMounted(() => {
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<div class="more-list">
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<div class="list-inner">
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<div
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v-for="(gnbItem, index) in gnbData?.menus"
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:key="index"
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v-for="(gnbItem, key) in gnbData?.menus"
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:key="key"
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:class="{
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'is-hidden':
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breakpoints.isDesktop &&
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overflowCount > 0 &&
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Number(index) >=
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Number(key) >=
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Object.keys(gnbData?.menus).length - overflowCount,
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}"
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>
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@@ -424,10 +362,7 @@ onMounted(() => {
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<ClientOnly>
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<div ref="startRef" class="btn-start">
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<template v-if="start1depthData">
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<component
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:is="
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isStartPCVisible ? 'BlocksButtonLauncher' : 'AtomsButton'
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"
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<BlocksButtonLauncher
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type="custom"
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platform="pc"
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:background-color="
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@@ -436,17 +371,16 @@ onMounted(() => {
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:text-color="
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getColorCodeFromData(start1depthData?.btn_info, 'txt')
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"
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@click="handleStartClick"
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>
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{{ start1depthData?.btn_info?.txt_btn_name }}
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</component>
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</BlocksButtonLauncher>
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<div
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v-if="breakpoints.isDesktop && start2depthData"
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class="nav-2depth"
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>
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<ul>
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<li v-for="(item, index) in start2depthData" :key="index">
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<BlocksButtonLauncher type="custom" :platform="index">
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<li v-for="(item, key) in start2depthData" :key="key">
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<BlocksButtonLauncher type="custom" :platform="key">
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{{ item.btn_info?.txt_btn_name }}
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</BlocksButtonLauncher>
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</li>
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@@ -191,8 +191,8 @@ const handleMoveFocus = (target: 'pc' | 'mobile') => {
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:key="dIndex"
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>
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<p
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class="relative flex items-center justify-start w-full text-left text-[#999999] text-[14px] font-[400] leading-[24px] tracking-[-0.42px] md:text-[15px] md:tracking-[-0.45px]"
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v-dompurify-html="tm(description as string)"
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class="relative flex items-center justify-start w-full text-left text-[#999999] text-[14px] font-[400] leading-[24px] tracking-[-0.42px] md:text-[15px] md:tracking-[-0.45px]"
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></p>
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</template>
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